[MoD] TARE MUs Registration and refresh of our TW Fighting Guidelines
Ministry of Defence
eUK Military Unit Coordination Exercise
Just over a month ago we had the first Tactical Assessment and Readiness Exercise (TARE) between the following MUs
😸Flying Kittens
💜Funky Militia
😇Libertad
🛫Royal Air Force
💥Scorpions
With the final result of
Registration for Tactical Assessment and Readiness Exercise (TARE) - Exercise 2
Commanders, if you would like to register your military unit’s interest to take part in the exercise to be run before the end of the current Country Presidency term, please comment below or message the Ministry of Defence.
Example Exercise
Days 5,956 to 5,958
Eligibility
Any eUK Military Unit or Military Units owned by UK citizens
Rules
No BH or SH overhitting (or sniping)
A participating member is defined as a MU member who meets the criteria to complete at least 1 objective
Rewards
💎3,000cc per participating member
💎1,000cc per successful objective completed
💎Double participation and objective rewards for the “winning” Military Unit
Format
Exercise Objectives will be sent to participating Military Unit Commanders or their nominated command and control players at the beginning of the exercise.
It will then be up to the Military Unit to coordinate the successful completion of their exercise objectives.
Results will be compiled and published by the Ministry of Defence at the end of the exercise for all competing Military Units.
Exercise Objectives for Military Unit
Day 5,956 - (08:00 to 13:00 Erep. time)
DIV 1 2 or 3 - “Defend” the South East of England by recording 10k damage*
AIR - “Defend” North West of England by recording 15k damage*
DIV 4 - “Empty round blitz” Find an empty UK win round, work together as a MU and for every 100 million damage delivered by the MU earn 1,000cc for your MU, capped at 10,000cc**
Day 5,957 - (08:00 to 13:00 Erep. time)
AIR - “Empty round blitz” Find an empty UK win round, work together as a MU and for every 10k damage delivered by the MU earn 1,000cc for your MU, capped at 10,000cc**
DIV 4 - “Defend” Aosta Valley by recording 20 million damage*
DIV 1 2 or 3 - “Defend” the Volhynia by recording 10k damage*
Day 5,958 - (08:00 to 13:00 Erep. time)
DIV 4 - “Defend” Wales by recording 20 million damage
AIR - “Defend” Yorkshire and Humberside by recording 15k damage
DIV 1 2 or 3 - “Defend” the Victoria by recording 10k damage*
*No cap on participating members however a single round should be targeted within the allotted time frame (for example if 3 pilots from the MU record 15k~ damage each, the MU get 3x 1,000cc for multiple pilots synchronizing on the objective). Objectives can only be completed once in the allocated time window by a MU
1.) When claiming a medal players should;
Reach 125 million in Division IV
Reach 30k on the winning side and 20k on the losing side in the Air Division
2.) All fighters and pilots are expected to respect other players’ medal runs.
3.) It is also strongly called for that recognition is given to newer and weaker UK players who may not have reached the required target on the losing side. So respect is called for on the 1st hit.
4.) In addition local divisional fighters' claim to a medal for completing their daily orders in Division I, II, and III should be respected.
5.) The UK government reserves the right to suspend the fighting guidelines training wars if the overall campaign needs fixing by our fighters or pilots.
6.) If any fighter or pilot believes they have been unfairly denied a medal run or their medal run has been compromised, they are encouraged to report the incident. To report such incidents please fill out this report form
7.) Details on where to fight can be found via this link to MoD Info - https://tinyurl.com/MoDinfoo
1.) From t0 on the UK side, those on the opposite side/under the opposite flag in all our training wars or we hold a MPP with can claim a medal.
2.) When claiming a medal players should;
Reach 125 million in Division IV
Reach 30k on the winning side and 20k on the losing side in the Air Division
3.) All fighters and pilots are expected to respect other players’ medal runs.
4.) It is also strongly called for that recognition is given to newer and weaker UK players who may not have reached the required target on the losing side. So the 1st hit on the losing side is respected.
5.) In addition local divisional fighters' claim to a medal for completing their daily orders in Division I, II, and III should be respected.
6.) In situation where a player hits at the same time of a local UK player, it’s expected the player relinquish their medal run claim in favour of the UK player’s claim
7.) The UK government reserves the right to suspend the fighting guidelines training wars if the overall campaign needs fixing by our fighters or pilots.
8.) Details on where to fight can be found via this link to MoD Info - https://tinyurl.com/MoDinfoo
1.) From t30 on empty rounds on the UK side for any player may claim a UK side medal.
2.) When claiming a medal all players should;
Reach 125 million in Division IV
Reach 30k on the winning side and 20k on the losing side in the Air Division
3.) All fighters and pilots are expected to respect other players’ medal runs.
4.) It is also strongly called for that recognition is given to newer and weaker UK players who may not have reached the required target on the losing side. So the 1st hit on the losing side is respected.
5.) In addition local divisional fighters' claim to a medal for completing their daily orders in Division I, II, and III should be respected.
6.) In situation where a player hits at the same time of a local UK player, it’s expected the player relinquish their medal run claim in favour of the UK player’s claim
7.) The UK government reserves the right to suspend the fighting guidelines training wars if the overall campaign needs fixing by our fighters or pilots.
8.) Details on where to fight can be found via this link to MoD Info - https://tinyurl.com/MoDinfoo
Published by Huey George on behalf of the Ministry of Defence
Comments
O7
Funky will take part again o7
If you wanna make it more fun, I suggest all the Air objectives are the same for every MU and in the same round. For example,
AIR - “Defend” North West of England by recording 15k damage in round 9
Also, do we have similar rules for fighting in Estonian and Spanish battles?
I am considering some changes to the exercise objectives. I do like the idea of coordinating multiple UK MUs into one round however I do also like the flexibility the wider time window provides for MUs to coordinate their members to a round that suits their members. Maybe a compromise between wider time window objectives and joint for all participating MUs objectives.
On the guidelines for fighting in our MPP allies' TWs and even more formally exploring guidelines on our partners' side in our training wars. It is something I'm considering with Citoyen Vigneron alongside a proactive approach to communicating our own Fighting Guidelines in United Kingdom Training Wars (UK Side) to the international community o/
You could also consider having some objectives seperate from the main ones that are coordinated/handed out randomly on Discord for extra points - that would be most like a real war. The goal presumably is having a bank of people you can call on to flip walls at a moments notice.
I don't know if there is some political bollocks surounding the UK discord, if there isn't make a channel in that, might get more people using it. Or create an MoD one if there is.
100%, if we consider that we want to improve coordination then we should have some objectives released at short notice to encourage responsiveness. That's how it'll go down when it goes down!
Yes, we could try some specific Discord and Telegram objectives.
At the moment the UK's bank of people to call on to flip walls at a moment's notice are contactable via a mixture of in-game messages, Telegram and Discord. So I think we'll need to still take account of some players personal preference when it comes to communication.
However no harm in trying to re-activate Telegram and Discord channels to better integrate our military coordination comms with more of our fighters and pilots in communication groups together o7
Personal preferences wont matter if we are invaded, so I suppose it is a matter of what we consider the exercise and spending to be for - if we want to incentivise war readiness then it's definitely a good idea 🙂
can I suggest that we do this at the end of a week, so the participants will have the best chance to hit multiple battles in a day.
* not everyone has power pack.
We can target the end of a weekly challenge period when pilots and fighters have reached their peak energy recovery. It's a good suggestion, thank you o7
o7
When will we be having a good old fashioned fisty cuff? I’m itching for a proper jolly good scrap.
Hehe yeaaaaaaaah
We seem to be playing a different game from every other country so its a scrap you want you in the wrong place sadly.
We have been consistently improving our military ability for a good number of years and we do find ourselves in a very strong position for a fight.
Our training war stack for our players to optimise their rank growth is near optimal at the moment with 17 of them running. We have very long-standing player support schemes which have enabled our fighters and pilots to grow.
We can raise epics in Division IV and AIR divisions with relatively short notice.
We've got a great community of players strengthening their accounts ready to be successful in the military module.
These Tactical Assessment and Readiness Exercises (TARE) will help improve communication and coordination for periods of war.
Ask your Commander if the Royal Air Force is taking part in the exercise. I hope to see you on battlefield o7
Huey when was the last time this country was actually in a war not a training war.
@HG
I can vouch for what you’re saying, looking back at it I should've taken your advice and fight air from the get go.
The last "actual war" was Day 5,423 Airstrike on London by Argentina
https://www.erepublik.com/en/military/battlefield/485641
maybe including the RW
https://www.erepublik.com/en/military/battlefield/486238
Although overall it was a mixture of our military and diplomatic efforts that help us navigate the situation.
It's does serve as a good example of the player involvement and damage required from the UK to take a more active part in the military module.
It also serves as a reminder of the importance that our players continue to optimising their rank growth via our training war stack and government support.
There is a lot more to the military module however multiple strong accounts is always a good start within that module with whatever we collective choose to do \o/ (and strong accounts is the main focus for most countries around the world so good to keep pace).
We had one a while back with eireland and we come out of it very well. you should try losing (50😵 to eturkey) or ebulgaria. Air or ground. Takes some energy especially when 3-4 people stack up!
I been around the houses long enough to see the wipes and the stomps but at least then i felt some excitment in this country. But i digress if people are looking for the actual war module pf this game this isnt the country for it anymore.
Addendum "we came out NOT very well"
RN can participate but I can also assist any other MU?
Your welcome to join the Funk for the exercise
RAF will take part again
Flying Kittens shall fly once again unto the breach!!
‘Flying Kittens’ is such a great name for an MU. Friggen love it!
As we connot get ED to participate both captains can what happens now?
p sure gov will accept a captain's confirmation of taking part
I'll send a message out to the MUs interested in participating tomorrow. I'll treat you as the main point of contact for the Royal Navy o7
o7
List of articles for endorsement ❤️
https://www.erepublik.com/en/article/list-of-articles-for-endorsement--2778675
v.
Just friendly reminder: In NZ, Australia air battles farming medal can be a bit dangerous, so perhaps it's better to choose another TW. Thank you for understanding.
Going to skip this one.
Suggestion in future have half MU on one side and other half in on other side. First side to say 100 wins a big prize then everyone fights on correct side to end war.